SIXR Cricket is a SportsFi project on TON built by the team behind South Asian streaming service Bongo. It focuses on monetizing cricket fandom with an ecosystem of its own cricket multiplayer game, cricket-focused prediction markets, a marketplace for digital collectibles, and a task center - all powered by SIXR points and the token.
$SIXR is a confirmed token of the SIXR Cricket Web3 ecosystem, used for payments across the ecosystem, rewarding active community members, and access to priority meetups and exclusive cricket content. In July 2026, the SIXR Cricket crypto project ran a private round on AlphaMind at a $40M FDV, with an upcoming Gems launchpad IDO at the same valuation and undisclosed sale terms and deadlines.
IMPORTANT: Please note that all information, including our ratings and reviews, is presented purely for educational purposes. CoinLaunch isn't a financial advisor and doesn't intend for the information to be perceived as investment advice or recommendations. Our project evaluation methodology encompasses 89+ distinct variables/metrics, refined over time through the team's rich 7-year experience.
SIXR Cricket is a SportsFi stack on TON that tries to put cricket gameplay, match predictions, and licensed collectibles into one Telegram + web product, with native apps still ahead.
It is built by the Bongo team and pitched as a fan layer for cricket rather than a standalone GameFi title. SIXR Cricket Web3 project aims to combine multiple marketing tools to reach as much of the cricket audience as possible through Telegram mini apps, Bongoβs existing entertainment audience, and a roster of signed players used as in-game opponents.
It also builds a self-reinforcing ecosystem meant to bring in new users on its own, including:
πͺ $SIXR token: $SIXR is a confirmed native token of the platform with a fixed 1B supply. Its stated utilities are payments inside the apps, staking, governance, premium content access, and paid/priority access to player meetups. No TGE date announced yet.
Since November 10th, 2025, it has been running a points program alongside a Kaito Yaps campaign, both of which are likely to be the main criteria for a future airdrop.
SIXR cricket blockchain project held an IDO round on AlphaMind from July 1β8, 2026 at a $40M FDV, with 20% unlocked at TGE, a 3-month cliff, and then 9 months of linear vesting. The project had also planned to run an IDO of the $SIXR token on the Gems launchpad from September 17β30, but it was postponed to September 23. Until the sale is live, it runs a waitlist campaign, with a self-reported 129K+ signups.
According to an AlphaMind blog post, the listing target is $80M FDV, with about $3.65M initial circulating market cap (~4.56% of supply at TGE). The exact TGE week is still undisclosed.
β SIXR Cricket pros:
β SIXR Cricket cons:
Launched Powerplay, opened SIXR Game alpha, and announced the first Cricket Stars;
SIXR Game beta, Googly beta release, Gear launch, and the first "Fan Battle";
TGE, additional player announcements and rollout, and multi-chain expansion;
Android and iOS app rollout, continued feature development and player rollout, player, league and other partnerships.
SIXR Cricket is a TON-based SportsFi ecosystem from the Bongo team that turns cricket fandom into play, predictions, collectibles, and on-chain ownership. $SIXR is the utility token of the project used for in-game transactions, staking, marketplace activity, premium access, and governance, and rewarding active players. TGE is planned for Q4 2026.
Since November 6, 2025, the project has been running a points program with confirmed $SIXR rewards, though the number of tokens allocated to the community has not been disclosed. Alongside the points campaign, it runs a Kaito Yaps campaign with 5M $SIXR (0.5% of the supply) distributed across two phases.
<a href="https://coinlaunch.space/projects/sixr-cricket/" title="SIXR Cricket (SIXR)" target="_blank"><img src="https://coinlaunch.space/media/widgets/0/sixr-cricket.png" width="224" alt="SIXR Cricket (SIXR)"></a>